![]() Fixed duplicate “Reload vehicle” binding name in UI (was really “Reload all vehicles”) and added a default Ctrl+Shift+R binding for it. ![]() ![]() Fixed ability to repair cars during competitive scenarios through the “Reload all vehicles” binding.Fixed render using instancing when materials use dynamic cubemap.Fixed materials UV animation on Material editor.Fixed lighting issues when Lowest graphic settings is used.Fixed floating camera on missing default vehicle.Reduced default depth of dirt_loose_dusty groundmodel.Reduced peak and runtime memory usage of Static Collision subsystem.Improved steering positioning of scriptAI when driving on heavily cambered roads.Improved reverse gear logic of scriptAI.Interior skins changed for Autobello Piccolina 110b and Carabinieri.Added new binding “Reset all vehicles” to quickly reset all spawned cars using Shift+R.
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